Showing posts with label new media. Show all posts
Showing posts with label new media. Show all posts

Sunday, November 26, 2006

Clickstar Pushing Boundaries

I recently posted about George Lucas getting out of the blockbuster film biz, while he continued to ponder online monetization. Then the guy from Guba featured in last month's Fast Company seemed to have some answers about dollars and downloads. Now comes Morgan Freeman - launching his new low budget film "10 Items or Less" in theaters December 1 and then on a brand new website called Clickstar; a venture between Freeman and Intel. Two weeks after the theatrical release, "10 Items..." will be available to download.


Gosh, just wait a little while and all that you wonder about the world shall be answered. This is great news for the independent filmmakker. Danny Devito is a partner on the documentary film side with his company called Jersey Docs.
Here are some news links to the story through Clickstar's website:

Here are some excerpts from Yahoo News, October 2006:

"It is a controversial issue, but (it) will increase the reach of the film and increase the efficiency of the marketing," Clickstar chief executive James Ackerman told Reuters. "I don't think we are going to adversely impact theater attendance."Ackerman bases his argument on the fact that movies such as "10 Items" are made on low budgets and often screen only in cities such as New York or Los Angeles. Web releasing gives fans in small U.S. towns and foreign cities access to films they otherwise would not see, not major movies such as "Spider-Man 3."

Excerpt from LA Times, October 2006:

Made for under $10 million and shot in just three weeks (Director Brad Silberling's "Lemony Snicket" filmed for a whopping 132 days), "10 Items or Less" is a small step for everyone involved, especially Intel. Besides its investment in ClickStar, Intel partially underwrote the "10 Items or Less" production budget by pre-buying the film's Internet rights.The movie, which runs a quick 82 minutes, stars Freeman as a fading actor researching a part about a grocery store manager.

The movie was filmed in practical locations around Southern California. There's hardly any production design or artificial lighting, and almost all of the camerawork is hand-held."I wanted this movie not to feel rushed," Silberling says. "I wanted to be able to find new things, discoveries, along the way."

But for all the convenience it offers, the technology offers more solutions for piracy prevention than anything else. The more quickly and easily movies are offered for legal downloading, the partners say, the fewer the people who will turn to illegal file sharing. "We see technology as an opportunity, not something to fear,"

Producing partner Lori McCreary says. "We want to make films that are easier to buy than to pirate. But it's a really fine line between giving the consumer as much freedom as possible and still having the studios comfortable that their copyright is protected."

Friday, November 17, 2006

The Incredible Misadventures of Madeline Lightfoot

I've been muddling my way through the aforementioned Second Life this past week and it's been enthralling and mostly frustrating.

The first day I learned to walk, point, talk and fly on Orientation Island and then it was off to a number of unfathomable and hard-to-navigate neighborhoods. I wandered through boring beach communities and passed by a lot of goth sex clubs. I've been looking for the universities that reportedly do business there. I found the coordinates for Glidden University - but the campus was completely dark and I could not find the main building. Come to find out, the buildings are 600 feet in the air! Gosh! Those crazy avatars.

Then came several computer crashes. Pshhhhhhh. That is the sound of my excitement deflating.

I just found some articles on SimTeach that profile the top 20 educational locations in Second Life and their locations. This should help.


Here's a blog from Ali Andrews, the woman is building the Glidden virtual campus. http://aliandrews.blogspot.com/2006_01_01_aliandrews_archive.html. And here's Ali in Second Life:



I will check these out tomorrow. And perhaps Madeline Lightfoot will have more exciting adventures to report. Ooo - and I just noticed several places to hone my Second Life Skills. Stay tuned.

Guba Guy


Just another juicy bit from this month's Fast Company. 34-year-old Thomas McInerney is CEO and cofounder of Guba, based in San Francisco. Guba won the right to be the first independent company offering downloads of theatrical movies. Now Amazon and Apple have entered the market of first being competitive with the DVD with the hope of eventually eclipsing it.

http://www.fastcompany.com/magazine/110/fast-talk-mcinerney.html
http://www.guba.com/

Thursday, November 16, 2006

Free to Be Media


Fast Company quotes tech reporter Kevin Kelly this week saying in the future all media will be free - we will only pay for functionality and personalization. This in an article about the future of newspapers. http://www.fastcompany.com/resources/innovation/watson/091806.html

Life After Princess Leia

Director George Lucas announced recently that he'll be quitting the blockbuster film biz and that the future lies in small films and Web distribution.

At a groundbreaking ceremony for his renamed alma mater, the School of Cinematic Art at University of Southern California, Lucas said spending $100 million on a making a film and another $100 million for marketing makes no sense.

"I think people are going to be drawn to a certain medium in their leisure time and they are going to do it because there is a desire to do it at that particular moment in time, " said Lucas. "Everything is going to be a matter of choice. I think that is going to be a huge revolution in the industry."

That being said, Indiana Jones 4 is still in development and intended to be released on the good old fashioned large screen. "We are not rushing in, we are trying to find out exactly where the monetization is coming from." Amen, brother.

Wednesday, November 15, 2006

High Art on YouTube

NYTimes today does a good job of mining the dark YouTube depths for high art gems...



Ferreting around cyberspace in YouTube can be a bit like going down the rabbit hole, entering a strange, oddly seductive media universe in which normal standards you’d bring to the consumption of culture don’t seem to apply. Why would anyone want to watch some nobodies from Grand Rapids performing “A Chorus Line”? You scoff, and then, possessed by curiosity, outrage or some other impulse, you click.


Sunday, November 12, 2006

Second Life


With the mid-term election over and a flurry of changes and posturing in its aftermath - I want to take a moment to look back at one of the most interesting new media moves by a politician during the entire election season. Former Virginia Governor Mark Warner participated in a simulated interview at Second Life -- a Web site that offers participants the chance to wander around in a simulated world and interact with one another.

Warner created an avatar -- a "virtual" representation of himself -- to appear in the interview.

He went as a tall white man dressed in a suit, not a far stretch from his typical off-line wear. A remarkable difference was that the virtual Warner flew onto the stage to make his remarks -- a feat the real world Warner has yet to pull off (as far as we know).

Asked why he chose to be the first virtual politician, Warner said, "How people communicate and what type of communities they form is changing in real time."

Warner had a career as a technology entreprenuer before he became Governor of Virginia.



Second Life is a 3D online world with a rapidly growing population of over a million residents from 100 countries around the globe. The residents themselves create and build the world. Second Life is created by Linden Lab, a San Francisco-based company founded in 1999 by Philip Rosedale to "create a revolutionary new form of shared 3D experience." The former CTO of RealNetworks, Rosedale pioneered the development of many of today's streaming media technologies, including RealVideo.


Second Life has been on the cover of Business Week, on the front page of the New York Times Escapes section and in the coverage of Reuters, which has now assigned a reporter to operate full-time inside Second Life.


http://lindenlab.com/news

Basic memberships for Second Life are free. Reporters can create a free account online at https://secondlife.com/join/. To enter into the world, download the necessary software at https://secondlife.com/community/downloads.php.

I just joined Second Life where I can own land, start my own business and trade in commerce with currency known as Linden dollars. My name there? Madeline Lightfoot -as of now my avatar is an urban black male. (All of the women pre-fab Avatars look like low-life Barbies).

I will keep you updated on my new, Second Life.

CNN talks about more than 60 universities setting up a presence on Second Life http://www.cnn.com/2006/TECH/11/13/second.life.university/index.html



Business Week talks about CEO's hanging out on Second Life http://www.businessweek.com/magazine/content/06_47/b4010068.htm

News from Second Life http://nwn.blogs.com